The Magic of the Cities.

Zen promotes the rediscovery of the obvious, which is so often lost in its familiarity and simplicity. It sees the miraculous in the common and magic in our everyday surroundings. When we are not rushed, and our minds are unclouded by conceptualizations, a veil will sometimes drop, introducing the viewer to a world unseen since childhood. ~ John Greer

Showing posts with label marketing campaign. Show all posts
Showing posts with label marketing campaign. Show all posts

Wednesday, June 24, 2015

Poster


- iPhoneography -

“To be creative means to be in love with life. You can be creative only if you love life enough that you want to enhance its beauty, you want to bring a little more music to it, a little more poetry to it, a little more dance to it.”
― Osho


      music+image
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Friday, September 21, 2012

Dark Beer


Mural Billboard
-  iPhoneography  -
THE CURRENT CHALLENGE
Fri Sep 21, 2012
This week's challenge:
'Texture'.

music+image
Thanks for visiting, please be sure that I read each and every one of your kind comments, I appreciate them all. Stay tuned.

Wednesday, April 2, 2008

Wednesday, May 16, 2007

Marketing


Spider-Man 3: Web Of Influence In Kid-Culture
There are plenty of spins on the Spider-Man 3 record-breaking $382 million worldwide “priciest movie ever made” buzz…so I’m going to take a deconstructionist view about summer box office biggies, and look at the impact of media hype-fests on kids.
Not pickin’ on Spidey, here; haven’t even seen the flick yet, I’m talking about a global web of pop culture influence that has a much more nuanced reach.
Movie launches are inevitably 360 degree marketing surround sound, that part is a given: Kids are cocooned like flies in a sticky web of consumerism, marketers target “sticky eyeballs” with online advergaming, official video games (SM3 got mixed reviews) and some fun “user-generated” contests that tap into teens’ digital creativity with retailers like Target’s “spin a webisode” or social media tools like PhotoBucket’s campaign allowing its 39 million users to create “Spider-Man-braded slide shows” with their photos. Then there’s the ubiquitous junk food branding, jammies, toys, sheets, and home goods so even wee ones aren’t “left out” of the Spidey spin. This article, Caught In A Web At Age 3 weaves an educational spin on Marvel comic books software offering an alternative to tots’ exposure to the movie itself.
Amy Jussel
Turn down the media volume!